DevLog 4.0.9 Getting around the Cube In one Direction
DevLog 4.0.9 After Figuring Out the Gravity and How to get the Sprite to be Perpendicular to the Surface of the Cube, I had to figure out the Rotation of the Sprite, When it went around the Cube the X Rotation would flip when the sprite was upside down. Thanks Again to charlesleehorsejr he is Legendary. On that Note I do Have a Interesting Proposal, So I ask a lot of Questions on Reddit and I was thinking about Crediting Redditors in My Game. I would like to know why anyone would oppose this but this is one of the ways I would like to give back. To View the Code Used and Some of the Changes, Click Here So Back to the Game the Next Mechanic I have to Deal With is Jumping then Ground Pound while rotating on the Yaxis.
The Lost Stars
Devlogs for StarCatcher For Android
Status | In development |
Category | Other |
Author | 1ne Group |
Genre | Platformer |
Tags | 2D, devlog, starcatcher, Unity, Unreal Engine |
More posts
- DevLog(4.2.9 Using Fiverr)May 13, 2023
- DevLog 4.2.5 Using TiledMar 31, 2023
- DevLog 4.2.1 TLS Using LDtkFeb 20, 2023
- DevLog 4.1.7 TLS: Fixed my last issue in one line of CodeFeb 18, 2023
- DevLog 4.1.3 Input.GetMouseButton is Long PressFeb 15, 2023
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