The Lost Stars
Devlog
- May 13, 2023 by 1ne GroupContinue reading
- February 18, 2023 by 1ne Group#2D, #Unity, #Devlog, #1negroup, #Platformer, #C#I Went to doing something complicated to doing something simple, the Funny thing is is that the Godot code has what looks like a Complicated Gravity implementation, I am not to sure as I can’t read... Continue reading
- February 15, 2023 by 1ne Group#1negroup, #2D, #unity, #Platformer, #Pixel ArtYes You can hold down a Mouse button, in code Of Course, I have Looked up How to Hold Down A mouse click on YouTube and apparently Code Monkey didn’t even know this. So Sad. Well 2 steps forward one... Continue reading
- February 14, 2023 by 1ne Group#2D, #Unity, #StarCatcher, #The Lost stars, #Devlog, #1negroupDevLog 4.0.9 After Figuring Out the Gravity and How to get the Sprite to be Perpendicular to the Surface of the Cube, I had to figure out the Rotation of the Sprite, When it went around the Cube the X... Continue reading